#include <iostream>
#include <cstdlib>
#include <ctime>
#include <vector>
using namespace std;

#include "player.h"
#include "trap.h"
#include "map.h"

int main(){
	srand(time(NULL));
	player p1(rand() % 10, rand() % 10);

	vector<trap> traps;
	
	for (int i = 0; i < rand() % 4 + 3; i++){
		traps.push_back(new trap());
	}

	system("pause");
	return 0;
}